Valorant smokes look like high-end VFX — but they’re not.
Riot didn’t use physics-based volumetric clouds like CS2. Instead, every smoke is a simple, unreactive 3D sphere with a smart shader. No matter your PC or graphics settings, it always blocks vision perfectly. This brutally efficient trick keeps gameplay fair, smooth, and consistent across every match.
#Valorant #GameDev #GamingShorts #VFX #CS2 #Smokes #RiotGames
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Riot didn’t use physics-based volumetric clouds like CS2. Instead, every smoke is a simple, unreactive 3D sphere with a smart shader. No matter your PC or graphics settings, it always blocks vision perfectly. This brutally efficient trick keeps gameplay fair, smooth, and consistent across every match.
#Valorant #GameDev #GamingShorts #VFX #CS2 #Smokes #RiotGames
???? Get Jobs/ Internships in Game Development: https://bit.ly/3Lc3FHB
???? Meet 9000+ Game Developers on our Discord Community: http://bit.ly/outscal-discord
???? All About Outscal: https://linktr.ee/outscal
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- Category
- VALORANT
- Tags
- Gamedev, gaming, jobsingaming
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